Forum Thread
Exp. Share
Forum-Index → News → Exp. ShareEver been annoyed that you interact with other trainer's Pokémon and eggs - but you hardly receive any interactions in return? Well, then this update is just for you!
Two new items have been added to the game: The Exp. Share...
powerorbs when interacting with Pokémon. Powerorbs can
be used to raise your own Pokémon's EXP
and your egg's EHP."
... and Powerorbs!
Using this orb on an egg brings it closer to hatching by 1 EHP."
Both of these items are key items, and cannot be traded nor sold.
How to obtain the Exp. Share:
You can obtain multiple exp. shares. Currently, 9 Exp. Shares are available:
Location | Requirement |
---|---|
Item Shop | --- |
Item Shop | Trainerlevel 20 |
Item Shop | Trainerlevel 50 |
Item Shop | Trainerlevel 75 |
Puzzle Collection | Collect 10 puzzle pieces |
Puzzle collection | Collect 50 puzzle pieces |
Puzzle collection | Collect 150 puzzle pieces |
Puzzle collection | Collect 300 puzzle pieces |
Puzzle collection | Collect 500 puzzle pieces |
More Exp. Shares might be added in the future.
How to obtain Powerorbs:
When you own one or more Exp. shares, you have a small chance of finding a powerorb everytime you interact with a Pokémon or egg. The more Exp. shares you own, the more powerorbs you receive.
Feeding berries (instead of "Training" with Pokémon) offers a higher chance of finding powerorbs!
Additionally, the chance is especially high during your first couple of thousand interactions per day (in order to motivate you to get started). This bonus decreases slowly the more interactions you make. It resets every day at midnight back to the full bonus.
How to use Powerorbs:
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Powerorbs are used on an egg's profile page:
... or on a Pokémon's profile page:
Every powerorb you use gives the egg 1 EHP and the Pokémon 10 experience points. If this results in a level up, an evolution might be triggered.
Powerorbs are used on an egg's profile page:
... or on a Pokémon's profile page:
Every powerorb you use gives the egg 1 EHP and the Pokémon 10 experience points. If this results in a level up, an evolution might be triggered.
Additionally, the general interaction feature has also received a rebalancing update:
As you might have noticed in the past, the activity on PokéHeroes depends strongly on the time of day. Most of our members are usually online at around 8PM (Server Time), while the activity is lowest at around 7AM:
Hatching eggs and raising Pokémon is much harder during low-activity times, as you generally receive less interactions. That's why I've now implemented an activity-based EXP/EHP bonus: During low-activity times, each individual interaction results in a slightly higher EXP/EHP gain. Currently, for example, you receive a ~60% bonus at 7AM due to very low activity.
This system is adaptive, i.e. it automatically recalculates the bonus when the activity unexpectedly changes in the future.
Peak activity times (e.g. 8PM) are not affected by this update.
Glad we're getting some good updates ^^