Forum Thread
Stop Pokemon Evolving From Level UP
Forum-Index → Suggestions → Stop Pokemon Evolving From Level UPNo misunderstanding on my part if you're talking to me. He was putting across an example of why he would be suggesting what he would be suggesting. The suggestion here is the following: "Stop Pokemon Evolving From Level UP".
Here in this thread we are discussing the topic of that main suggestion.
Also, based off the context of context of his post it doesn't sound like he's looking for Pokémon not to evolve in GTS/Auction House that other users have put up.
My idea that I proposed would cover and help prevent unevolved Pokémon from GTS/Auction House from evolving given you get them before they evolve and they end up landing in your Party if you have space for them there. In this case/scenario it's at least better to have a safety measure like this due to an item instead of no safety measures at all and potentially being able to save some Pokémon from evolving that you wouldn't want to (since you wouldn't be quick with the Everstones obviously).
Overall, I think the idea I had suggested for this idea here is going to be the most considerable thing if anything as it's balanced and doesn't mess with the game's design and change it up much whatsoever. It's enough to mostly help people who LAB hunt or hunt specific things, don't have enough time to be so attentive to their eggs, and maybe get specific evos they want somewhat a bit easier. Nothing too much and will give people an extra hand if they desire wanting such a thing because they feel this is a problem for them.
Just as a quick example: I had this silly idea to collect Mudkips, but so many times my eggs would hatch and evolve before I had the chance to get back on and equip them with everstones. I've also had the problem of shiny hunting, and then you finally hatch a shiny after X amount of eggs and it evolves before you can stop it. The worst case I know happened when a friend was shiny hunting Spring Mareep and it evolved on her, which is especially disheartening, since we all know how expensive and time-consuming an event hunt can be.
TL;DR Implementing this suggestion would save a ton of time and frustration for many players.
Secondly, from my understanding, the main problem with this is, it makes Everstones useless. That seems to be the general opinion and I can agree with that. This site is supposed to be as close to the official games as possible with its features. However, Everstones are used for more than not evolving Pokemon. In-game, whether a Pokemon is holding an Everstone or not, you may cancel an evolution with the B button. The Everstone, in that regard, just saves time from having to go to the evolution screen and hit B every time. So it is of my opinion that something similar to the B button, or, cancellation, of an evolution, should be implemented here.
So what about Everstones?
When this item is held by a Pokémon, it will be prevented from evolving by Level Up means.
In Emerald, Diamond, Pearl, Platinum, HeartGold & SoulSilver, if a Female Pokémon or a Ditto holds this in the Breeding Centre and breeds, there is a 50% chance of the offspring retaining the holder's nature. From Black 2 & White 2 onwards, it is changed so that it will always pass down the nature to the offspring.
I'd like to add-on, that if the Everstone being useless is the reason for this not being implemented, then perhaps the use of it on PH could be tweaked in a way that is still relevant to official Pokemon games.
Simple enough, attach an Everstone to either a female parent or a Ditto and it passes down the nature of that parent. I don't have an opinion on whether it should be a 50% chance or if it should always pass down a nature, but that's neither here or there at the moment. Battling may not be that important on PH, but there are people that collect certain natures for their collection and I have wanted the same with certain Pokemon myself. This would make Everstones relevant and consistent with the games, whilst making evolution convenient and non-stressful.
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