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The Tribes of the Far Lands [RP]
Forum-Index → Roleplay → The Tribes of the Far Lands [RP]The Tribes:
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The Wide Lands are now separated into
four Tribes.
First, the North Tribe known as Nimbus, a place known for its Wide mountains and stormy nights.
Virtus from Nimbus value loyalty and use speed to overpower their opponents. They rely on each other for survival greatly and rarely make within their Tribe.
Their territory is mainly mountains and awkward hills, all stoney.
They feed on the dead prey that have fallen and died or small birds that are unaware of their predator.
The Species that normally live in Nimbus is agile animals that can jump from hill to hill like Goats, Birds of Prey and wild cats.
The Second tribe is the East Tribe known as Everglade, a place known for flat, windy grass land full of large trees and flowers.
Virtus from Everglade value Compassion and use their wits to overpower their enemies. They rely on eachother for survival greatly and rarely make enemies with any Virtus. If there's a way out without fighting, they'd take that path.
Their territory is mainly flat grassland with small lakes and trees with large flower fields.
They feed on dead prey that starved to death as they wish to not take lives.
The species that normally lives in Everglade is all round animals that can perform many tasks such as dogs, pandas and bunnies.
The third Tribe is the South Tribe known as Snowdrift, a land known for its cold weather and masses of Pine Trees.
Virtus from Snowdrift value their bravery and stealth to overpower their enemies. They rely on their speed for survival and make enemies and fight other Virtus if they have to.
Their territory is mainly all pine forest covered in a thick layer of snow. For some reason it's always cold.
They feed on whatever small Virtus they can find such as Moles, Mice and Birds.
The species that normally lives in Snowdrift is fast four legged animals with thick fur coats such as Foxes, Wolves and Leopards.
The final Tribe is the West Tribe, known as Wherry Tribe, land known for its plentiful space and difficult to traverse territory.
Virtus from Wherey value their courage and integrity to overpower their opponents. They rely on their defences and weight for survival and make enemies with other Virtus if they have to.
Their territory is swampland, full of large, swamped openings into huge lakes and its jungle-like land.
They feed on the fish from one lake in their territory. Thankfully, it's a huge lake just outside of their camp.
The soecies that normally live in Wherey is any animal that can fish, so animals with claws. For example, Cats, Wolves and Tigers.
First, the North Tribe known as Nimbus, a place known for its Wide mountains and stormy nights.
Virtus from Nimbus value loyalty and use speed to overpower their opponents. They rely on each other for survival greatly and rarely make within their Tribe.
Their territory is mainly mountains and awkward hills, all stoney.
They feed on the dead prey that have fallen and died or small birds that are unaware of their predator.
The Species that normally live in Nimbus is agile animals that can jump from hill to hill like Goats, Birds of Prey and wild cats.
The Second tribe is the East Tribe known as Everglade, a place known for flat, windy grass land full of large trees and flowers.
Virtus from Everglade value Compassion and use their wits to overpower their enemies. They rely on eachother for survival greatly and rarely make enemies with any Virtus. If there's a way out without fighting, they'd take that path.
Their territory is mainly flat grassland with small lakes and trees with large flower fields.
They feed on dead prey that starved to death as they wish to not take lives.
The species that normally lives in Everglade is all round animals that can perform many tasks such as dogs, pandas and bunnies.
The third Tribe is the South Tribe known as Snowdrift, a land known for its cold weather and masses of Pine Trees.
Virtus from Snowdrift value their bravery and stealth to overpower their enemies. They rely on their speed for survival and make enemies and fight other Virtus if they have to.
Their territory is mainly all pine forest covered in a thick layer of snow. For some reason it's always cold.
They feed on whatever small Virtus they can find such as Moles, Mice and Birds.
The species that normally lives in Snowdrift is fast four legged animals with thick fur coats such as Foxes, Wolves and Leopards.
The final Tribe is the West Tribe, known as Wherry Tribe, land known for its plentiful space and difficult to traverse territory.
Virtus from Wherey value their courage and integrity to overpower their opponents. They rely on their defences and weight for survival and make enemies with other Virtus if they have to.
Their territory is swampland, full of large, swamped openings into huge lakes and its jungle-like land.
They feed on the fish from one lake in their territory. Thankfully, it's a huge lake just outside of their camp.
The soecies that normally live in Wherey is any animal that can fish, so animals with claws. For example, Cats, Wolves and Tigers.
Extra information:
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The Virtus come in all shapes and
sizes. Each individual species of animal is a Virtus, Lions, Dogs,
Hamster, each of them are. Every Virtus has a power called an
Imperius, which is individual to each Virtus. They are not the same
or influenced by relatives, they are individual to the Virtus'
personality and species. Some Virtus have grown to be different to
their previous animal, such as patterns on their pelt which could
not happen before or colours or eyes and scales. This can sometimes
expect the Imperius of a Virtus, though it cannot be changed once
the Virtus is born.
Imperiuses are special powers developed by the Virtus. Virtus can develop these powers by using them a lot, so the Tribes do Imperius training, where they continuously use their Imperius to make its effectiveness and speed rise. Types of Imperius that are developed are web making, unusual horns and in rare cases, elemental manipulation. Types that do not exist are creation, time stopping and flight.
Imperiuses are special powers developed by the Virtus. Virtus can develop these powers by using them a lot, so the Tribes do Imperius training, where they continuously use their Imperius to make its effectiveness and speed rise. Types of Imperius that are developed are web making, unusual horns and in rare cases, elemental manipulation. Types that do not exist are creation, time stopping and flight.
If you made it this far you may as well just read the rules:
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- All PH rules apply
- No power playing
- Keep romance to a minimal amount
- NO ONE LINING
- Don't put: john: hey guys look at this *walks over to tree* wow
- Put: "Hey guys, look at this!" John shouted, as he walked to a tree. "Wow..." He marvelled.
- Imperiuses belong to every Virtus
- I have the right to deny your form!!
- Please be descriptive with your form/s
- Have as many forms as you can manage
- If I add a rule and you didn't see it and break it, your loss
- Only the leaders know about the Prophecy, and they can't share it with their Tribemates yet
- I will add more
Warnings+Bans:
3 Strikes and you're out.
No Warnings.
No bans.
- No power playing
- Keep romance to a minimal amount
- NO ONE LINING
- Don't put: john: hey guys look at this *walks over to tree* wow
- Put: "Hey guys, look at this!" John shouted, as he walked to a tree. "Wow..." He marvelled.
- Imperiuses belong to every Virtus
- I have the right to deny your form!!
- Please be descriptive with your form/s
- Have as many forms as you can manage
- If I add a rule and you didn't see it and break it, your loss
- Only the leaders know about the Prophecy, and they can't share it with their Tribemates yet
- I will add more
Warnings+Bans:
3 Strikes and you're out.
No Warnings.
No bans.
If you want to join then... Here are the forms:
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Forms:
Name:
Gender:
Tribe:
Role:
Imperius:
Species:
Appearance:
Other.
My forms:
Name: Aquila
Gender: Male
Tribe: Nimbus
Role: Leader
Imperius: Iron Sights. Aquila can lock onto Virtus or know who is around him which makes it impossible to scare him. The only downfall is that when he is in a fight or feeling some kind of stress, his power is less effective.
Species: Harpy Eagle
Appearance: [X]
Other.
Name: Sana
Gender: Female
Tribe: Everglade
Role: Healer
Imperius: Senses. She can enhance and weaken her senses at will. However, she can only make her senses strength add up to what they as what they add up to normally.
Species: Havana Brown
Appearance: [X]
Other.
Name: Heimo
Gender: Female
Tribe: Snowdrift
Role: Deputy
Imperius: Ice storm. When it's snowing, Heimo can change the direction of the snow to make her engines disorientated and colder, making it easier for her to defeat them.
Species: Arctic Fox
Appearance: [X]
Other.
Name: Palus
Gender: Male
Tribe: Whery
Role: Apprentice
Imperius: Camouflage. Palus can make his fur blend in with the area around him.
Species: Red Panda
Appearance: [X]
Other.
Name:
Gender:
Tribe:
Role:
Imperius:
Species:
Appearance:
Other.
My forms:
Name: Aquila
Gender: Male
Tribe: Nimbus
Role: Leader
Imperius: Iron Sights. Aquila can lock onto Virtus or know who is around him which makes it impossible to scare him. The only downfall is that when he is in a fight or feeling some kind of stress, his power is less effective.
Species: Harpy Eagle
Appearance: [X]
Other.
Name: Sana
Gender: Female
Tribe: Everglade
Role: Healer
Imperius: Senses. She can enhance and weaken her senses at will. However, she can only make her senses strength add up to what they as what they add up to normally.
Species: Havana Brown
Appearance: [X]
Other.
Name: Heimo
Gender: Female
Tribe: Snowdrift
Role: Deputy
Imperius: Ice storm. When it's snowing, Heimo can change the direction of the snow to make her engines disorientated and colder, making it easier for her to defeat them.
Species: Arctic Fox
Appearance: [X]
Other.
Name: Palus
Gender: Male
Tribe: Whery
Role: Apprentice
Imperius: Camouflage. Palus can make his fur blend in with the area around him.
Species: Red Panda
Appearance: [X]
Other.
Tribe Roles:
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Leader: Leads the Tribe, makes all big decisions. They also fight if they want to. (1)
Deputy: Helps with decisions and sends out hunting and patrol parties. They also carry out jobs that warriors do sometimes. (1)
Healer: Heals the Tribe with herbs. Also healers have a special role and are able to bypass boarders. (1)
Warriors: Hunt and Fight for their Tribe. (Unlimited)
Apprentice: Warrior in training. A warrior is assigned to an apprentice and the warrior focuses on training them. (Unlimited, less than Warriors)
NIMBUS
Leader: Aquila
Deputy: Open
Healer: Open
Warriors:
None so far
Apprentices:
None so far
Everglade
Leader: Open
Deputy: Open
Healer: Sana
Warriors:
None so far
Apprentices:
None so far
Snowdrift
Leader: Open
Deputy: Heimo
Healer: Open
Warriors: Open
Apprentices:
None so far
Wherry
Leader: Ruby
Deputy: Open
Healer: Open
Warriors:
None so far
Apprentices:
Knighty: Palus (Warrior not assigned)
Leader: Leads the Tribe, makes all big decisions. They also fight if they want to. (1)
Deputy: Helps with decisions and sends out hunting and patrol parties. They also carry out jobs that warriors do sometimes. (1)
Healer: Heals the Tribe with herbs. Also healers have a special role and are able to bypass boarders. (1)
Warriors: Hunt and Fight for their Tribe. (Unlimited)
Apprentice: Warrior in training. A warrior is assigned to an apprentice and the warrior focuses on training them. (Unlimited, less than Warriors)
NIMBUS
Leader: Aquila
Deputy: Open
Healer: Open
Warriors:
None so far
Apprentices:
None so far
Everglade
Leader: Open
Deputy: Open
Healer: Sana
Warriors:
None so far
Apprentices:
None so far
Snowdrift
Leader: Open
Deputy: Heimo
Healer: Open
Warriors: Open
Apprentices:
None so far
Wherry
Leader: Ruby
Deputy: Open
Healer: Open
Warriors:
None so far
Apprentices:
Knighty: Palus (Warrior not assigned)
Oh and before you go, a prophecy has been layed for all four Clans, it reads,"After the parting of the four shores, blood will spill and blind the sightless."
Happy Hunting...
(Sorry for the double post, but also I addded my forms in, finally)
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Name:
Gender: Male.
Tribe:
Role:
Imperius:
Species: czechoslovakian wolfdog (is a mixture between a Carpathian wolf and a German Shepard).
Appearance:
Other.
Gender: Male.
Tribe:
Role:
Imperius:
Species: czechoslovakian wolfdog (is a mixture between a Carpathian wolf and a German Shepard).
Appearance:
Other.
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Name: Ruby.
Gender: Female.
Tribe: Wherry.
Role: Leader.
Imperius: she can bloodbend someone by just looking someone in the eye, but it gives her such a headache she rarely uses it unless she absolutely has too, cause when she trained to use it she had to rest for a couple days otherwise she'd pass out.
Species: Timber Wolf
Appearance: her fur color same as above with dark crimson red(still visible against the black), bright amber eyes and her pupils, instead of being a normal round black, were a crimson red and teardrop shaped, stands at about 6'4'' at the shoulder blade, her fur is a bit thinner and sleek which helps with her agility.
Other: towards her enemies she is cold and very harsh as well as merciless, but towards her friends and tribemates she is sweet and generous, and always tries to lend a helping paw.
Gender: Female.
Tribe: Wherry.
Role: Leader.
Imperius: she can bloodbend someone by just looking someone in the eye, but it gives her such a headache she rarely uses it unless she absolutely has too, cause when she trained to use it she had to rest for a couple days otherwise she'd pass out.
Species: Timber Wolf
Appearance: her fur color same as above with dark crimson red(still visible against the black), bright amber eyes and her pupils, instead of being a normal round black, were a crimson red and teardrop shaped, stands at about 6'4'' at the shoulder blade, her fur is a bit thinner and sleek which helps with her agility.
Other: towards her enemies she is cold and very harsh as well as merciless, but towards her friends and tribemates she is sweet and generous, and always tries to lend a helping paw.
Gender: Male
Tribe: Wherry
Role: Deputy
Imperius: Fire powers. His skin heat is 500 degrees Celsius, and he can shoot fireballs from the top of his tail.
Species: Komodo dragon
Appearance: His skin is maroon, and he is slightly bigger than an average libido dragon.
Other: Kodo is a war veteran. His bones may be weak, but his muscles are strong! And if he doesn't want to waste his energy charging into the battlefield, he can always shoot his enemies from the backline using pyromancy! He's very serious, and only respects people that have the same or more honour than him.
Did I do this right?
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