If this does get implemented, I might go for it. Someone might need
to contact a moderator to see if they'll work on it if it hasn't
caught their attention yet. Also, 5 years later... Does the Rumble
Mission still say "Your pokemon will enter battles"? Or was that
eventually removed because it's wrong?
Support! I was going to suggest it myself before I saw this, lol
:P
Also when you defeat the pokemon in battle, maybe there could be an
option to catch it or not? If you choose not to capture it, it
could say,"The pokemon dropped a [item] and fled." (The item's
rarity depends on the pokemon's rarity) For legendary pokemon,
normally you wouldn't capture them in regular rumble missions, so
instead of capturing it, it can drop some kind of rare item?
(mystery boxes/keys?)
I love this idea and I would totally use it! I do have to ask- the
items you obtain with your Pokemon from the minigame would work
like regular Rumble Items right? Brought back at the end and count
towards your event points?
If I'm online and don't respond, I'm probably busy hunting for the
missing semicolon (C++) Game of Mao
100% support! It'd make rumble missions much more interesting than
what it is now and add a fun little aspect to the game.
What do I put here?
Thanks for reading my post :). That doesn't happen a lot :(.
Since most of my posts are on the plushie exchange forum, I'm just
going to put this as well: I try to send favorited plushies if I
have enough Dream Points.