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I'm Feeling Lucky

Searching for: Posts from Kiri.
Posted: Fri, 22/01/2021 10:02 (3 Years ago)
Hiya, can I trade 150 flying and 39 ice for 110k PD and 112 bug for 50 nuggets?

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Posted: Sun, 03/01/2021 19:19 (3 Years ago)
Hiya, can I please trade 130 ice gems for rock gems please!

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Posted: Thu, 03/12/2020 00:02 (3 Years ago)
Heya, could I trade 177 ice for rock gems?

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Posted: Sun, 01/11/2020 03:55 (4 Years ago)
BOOSTING!!!

Yeha its been kinda dead here lmao, still not managed to make that graphic but i know exactly what i want it to look like.

Anyways, bosting this post so like and comment!

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Posted: Wed, 19/08/2020 10:41 (4 Years ago)
That's not a bad idea. Only issue I can see with that is how do you assign points per task? Would it be the same per task, or depend on how hard the task was? a lot of tasks can take hours to complete which would defeat the purpose

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Posted: Sun, 16/08/2020 20:07 (4 Years ago)
Bumping this, very lazy so not done graphic, will be done some point this week, promise

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Posted: Sun, 09/08/2020 15:31 (4 Years ago)
Heya, could I trade 100 ice for ground gems please?

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Posted: Sun, 28/06/2020 03:28 (4 Years ago)
Just before I announce, I’d like to say a quick thank you for being invited here, it’s an honour and I’m glad to announce this Oscars best Up and Coming Rper.

Without further ado;

A student with unusual abilities,

A legendary creature with unique abilities,

and A human guinea pig!

These are the roles that these 3 talented roleplayers have been nominated for tonight. So without further ado, here are this year's nominees for Best Up and Coming Roleplayer. For their role as Kiara in My Hero Academia RP, Lunar07. For their role as Aki in The Ultimate Vengeance, KittyKat185. And finally for their role as Sara in The Program, Randodemon. And the Oscars goes to ........


Lunar70, for their role as Kiara in My Hero Academia!

Congratulations Lunar!


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Posted: Sat, 27/06/2020 13:52 (4 Years ago)
Bumping again!

Removed possible edits section from the main post, although it was originally there to show I was open to changes and suggestions, I felt it undermined my original point and looked too cluttery.

Am also working on graphical design of suggested changes

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Posted: Wed, 24/06/2020 22:35 (4 Years ago)
Bumping this!

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Posted: Sun, 21/06/2020 14:14 (4 Years ago)
I agree with almost everything you've said!

Rumbling was essentially the main problem I had with the current system, aside from battling. I didn't necessarily wanna remove the rumble section entirely, as I think it can be modified and improved without changing too much.

I do like the increase on ap per mission, my way of improving that was to give ap in accordance to time, though I do like CatLadys earlier suggestion of ap per pd brought back.

As it stands though, I am a fan of the identity of the rumble section, so I don't entirely want to remove it, so I don't think I could entirely get behind the option of moving it to other.

That being said, I think the idea of combining it could have some merit, though it might need fine tweaking.

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Posted: Sat, 20/06/2020 23:10 (4 Years ago)
Bumping this

(we're now in most popular! Last in it, but still in it!)

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Posted: Wed, 17/06/2020 18:30 (4 Years ago)
I feel like it could be added as part of the social, but also I believe it'll just create people putting up every Pokemon they can, which would overfill the AH. It's not a bad idea, Im just not a fan

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Posted: Wed, 17/06/2020 17:18 (4 Years ago)
I mean they're solid ideas, just in execution they wouldn't work as well

With the auction, I just feel like giving it more points wouldn't work all too well, even at 3-4 you're still only looking at 15-20 an hour

For gifts, less scammable but equally as annoying for the other person to manually accept or reject

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Posted: Wed, 17/06/2020 16:50 (4 Years ago)
Auction - is theoretically a good idea but minimum auction time is 1 hour and you can only set a max number of around 5? I think? So it's essentially a gain 5 ap per hour, which is slightly redundant imo

Hearting feeds, people would just go around hearting feeds they didn't really care about, defeating the whole purpose of it, which is showing that you liked a persons comment or feed and want to let them know without having to comment. This would also mess up most popular feeds, as it wouldn't be the most popular, just the ones people spammed with likes

Forum post - would just lead to spam, people don't post on the forum that frequently, unless in a role-play of some description, so would also be slightly redundant

Gift is very like my earlier idea of gaining ap per trade done, which could lead to people just setting up trades for each other. In the gift case it's worse, as you don't need to have the other person online, you could just keep gifting, which would be slightly annoying for the other person if you just spammed them with a 100 gifts of a single berry

Plushy - Not a bad idea, though I do think something is about to change with the dream world shop, but I like this idea. The amount of AP could be directly proportinal to the amount of dp spent, which would mean you wouldn't just send magikarps to spam other people, it'd be worth sending others favourites


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Posted: Mon, 15/06/2020 20:16 (4 Years ago)
Bumping this!

Reminder that you can always suggest ways to improve or question anything confusing!

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Posted: Sat, 13/06/2020 14:41 (4 Years ago)
That’s very fair, it’s a valid idea, so I’ll include it in the possible edits idea. I just want there to be more ways to get points, instead of my usual, interact and then nothing routine.

I’ve never got the full 1200 points, so I’m inclined to agree with you about not needing more, if there’s now more ways to get them.

As for final execution that’s for the duck gods to decide

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Posted: Sat, 13/06/2020 13:48 (4 Years ago)
FYI, there’s also the catching Pokémon points in that section, which would give it three unique things to do. The problem wasn’t with the cap, but that by adding more things to do at emera beach, it makes more sense to have that in its own section

When I log in on my phone, there looks to be room for roughly two more sections before scrolling would be needed. It’s why I also considered combing battling into social, as they require two active players to participate.

I do agree that the berrygarden should be classed as other, when there’s possibly only one thing to do on it. The gem collector is also a possible for this section, but the other would then need to be increased to accommodate the influx of options now available to complete the section.

Possible solutions:

So, berrygarden moves into other
Battling combines with social
Emera beach becomes its own section to replace battling which has combined into one
Gem collector I’m still undecided on, I’d rather let riako decide if he decides to implement, as he probably has a better idea of how it would look.

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Posted: Sat, 13/06/2020 13:23 (4 Years ago)
I wasn’t entirely sure, I feel like moving them to their own sections would give them more identity, but also might clog up the screen slightly.

It also would be confusing where to sorta draw the line, like why is Game Center it’s own section but the entire emera beach or gem collectors is shoved into other. They’re all separate pages with their own identity, so classing them as other seems confusing to me personally.

As for rumbling, my main concern was that you only get lots of items at longer times and higher rumble levels, which takes time to build up, tying more points into pd again skews this, favouring those with higher level rumble areas.


.

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Posted: Sat, 13/06/2020 13:09 (4 Years ago)
Do you mean level or rarity?

With berry level going up to 100, this would make it so you only needed to plant a single berry.

Increasing by rarity could definitely be an option though, 1-4 points possibly more at the higher levels

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