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Forum Thread

Clicklist Gets Stuck

Forum-Index Bug Reports Confirmed Bugs Clicklist Gets Stuck
Nightstooth
OFFLINE
Trainerlevel: 43

Forum Posts: 134
Posted: Tue, 28/08/2018 05:04 (6 Years ago)
It's not really a huge deal. At first, I thought it may have been bad internet connection, but this has been happening with some regularity for at least a couple of weeks now, if not more.

After midnight server time, the first clicklist that I use is the friend (party) one. I go through the whole list, but when it comes to the last one, the clicklist gets "stuck." It does not want to load the last Pokemon in the list, and I often have to click on union room - clicklists. It shows that there is one Pokemon in the list left. If I click on the clicklist again, it loads normally, and when I interact with the Pokemon, it exits out of the clicklist normally. It doesn't do that again with any clicklist until after midnight server time. Usually, the last Pokemon was a Wartortle named Vausge or something, but there have been some others. It's a little thing, and I wouldn't have started a thread, but it happens regularly enough for me to notice it.
Arseny
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Trainerlevel: 87

Forum Posts: 526
Posted: Tue, 28/08/2018 10:36 (6 Years ago)
I can confirm this is happening, regularly one pokemon is left without interaction if I don't start the clicklist again.

For me, thing occurs often, but always the first time I try to clean the clicklist, which contains mostly 60-70 eggs and pokemon, while later it rarely goes above 20 and bug never happens.

EDIT: I'm talking only about friendlist click list, forgot to mention just in case.
Touzel
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Trainerlevel: 45

Forum Posts: 168
Posted: Tue, 28/08/2018 13:04 (6 Years ago)
I just reformatted my PC a few weeks ago, and I had a similar issue with my clicklists (yes, all of them). I was only able to click upto 40 interactions in every clicklist, then I had to reload the page. I think all these errors are just because this is a browser game, and performance may vary from different browsers/ systems? Also, I guess my earlier bug was due to a certain bug on my browser at the time.