Log In
Fighting Weather Castform Don't have an account yet? Register now!
.

Forum Thread

New Event System

Forum-Index Suggestions Implemented New Event System
magnetoise
OFFLINE
Trainerlevel: 25

Forum Posts: 109
Posted: Sat, 24/05/2014 10:41 (10 Years ago)
so 1 interaction is = to half ap points now that sucks everybody hates it i want the old event system 1 interaction = 1 ap points
What goes around comes around.

Diana
OFFLINE
Trainerlevel: 45

Forum Posts: 1,488
Posted: Sat, 24/05/2014 10:43 (10 Years ago)
Full support. This new system sucks (that is, if it turns out that it wasn't a bug)
~Click?~

Toothie
OFFLINE
Trainerlevel: 71

Forum Posts: 2,855
Posted: Sat, 24/05/2014 10:48 (10 Years ago)
Personally, I just think that this is part of the new event, since users had an option to say how others would obtain the event egg.
But if this is a new system in general, then I support.
[center][color=white]

[i]"Shinah. It means
Honi
OFFLINE
Trainerlevel: 65

Forum Posts: 1,019
Posted: Sat, 24/05/2014 11:59 (10 Years ago)
That's 9000 clicks for the new even which is pretty ridiculous. You have my full support.
[center]Disclaimer: This is my signature. This is not directed to you personally but to everyone.



[b]ADD ME ON POK
Azul
OFFLINE
Trainerlevel: 64

Forum Posts: 171
Posted: Sat, 24/05/2014 12:08 (10 Years ago)
Full support. I get my events mostly through clicking, (as most people do), so now I have to do 1500 interactions per hour to fill the bar, but I can't log in every hour to do that much, and that is annoying. Please change this back to how it was before.
Riako
OFFLINE
Trainerlevel: 70

Forum Posts: 2,770
Posted: Sat, 24/05/2014 12:17 (10 Years ago)
That is the reaction on onehundredthousandfivehundred and six complainments about the limit of 500 Interaction Points. Now it's raised to 750, but it's made a bit more difficult.
Spend your time on different activities on PH or interact with berries. (Which is still 1 = 1 AP)

Apart from that, before the Clicklists and the new Event Distribution were invented, there was also goal of ~3000 up to 5000 Interactions per week. And an interaction took way more time.
Many people are showing off that they can do 100 interactions in one minute.

But since it's obviously about the fun of the users, I decreased the required APs for this event to 3,500 (so 2,000 less interactions).

The system was just quite unbalanced with the new clicklists. 500 Interactions were way more easier to make then spending time on the other categories. That's why the ratio for the interactions had to be changed.
Though I agree that the requirement for one week might have been a bit too high.
Diana
OFFLINE
Trainerlevel: 45

Forum Posts: 1,488
Posted: Sat, 24/05/2014 12:24 (10 Years ago)
This isn't fair for mobile device users. I've clicked on my iPad a couple of times and it was already difficult enough to make 500 clicks, even through the clicklist.

It's not as bad when you have a computer, but it can still be tiresome.
~Click?~

magnetoise
OFFLINE
Trainerlevel: 25

Forum Posts: 109
Posted: Sat, 24/05/2014 12:28 (10 Years ago)
Actually their making that much of interactions because of fast internet which only some people have and its fine by how it is anyways when im doing clicklist and holding N while clicking it glitches out so the number that will show is not that exactly.
What goes around comes around.

Riako
OFFLINE
Trainerlevel: 70

Forum Posts: 2,770
Posted: Sat, 24/05/2014 12:30 (10 Years ago)
@Diana: Well... PokéHeroes and the Interaction feature aren't meant for mobile devices...
I can't set the requirement to a very very low number only because it's 10-times slower to interact on an iPad.

@magnetoise: Fast internet doesn't actually matter. Even with a slow internet you can click very very fast, since the clicklists are very data volume optimized. (Except when you're sitting in a train with very low internet connection. But that again is not the normal situation of a player)
And the number glitch has nothing to do with that. It's just a displaying error, but it doesn't count as multiple interactions when you click the button too fast.
Diana
OFFLINE
Trainerlevel: 45

Forum Posts: 1,488
Posted: Sat, 24/05/2014 12:33 (10 Years ago)
Yeah, but at least with the old method, it was possible. Now, it will barely be possible for people like that even get one.
~Click?~

AoTora
OFFLINE
Trainerlevel: 65

Forum Posts: 1,312
Posted: Sat, 24/05/2014 12:36 (10 Years ago)
I support this ~ My computer is lagging like crazy and it takes about forever for me to interact - And when I do I only get around 150 AP from interacting with 300 pokemon that took me over half an hour - There is no way for me to enter Royal tunnel due to extreme lag so I won't be able to get an event this time sadly which is kinda sad because the new event looks amazing.
I am collecting spinda plooshies OwO
Riako
OFFLINE
Trainerlevel: 70

Forum Posts: 2,770
Posted: Sat, 24/05/2014 12:36 (10 Years ago)
Don't get me wrong, I don't want to lower anyone's fun on PokéHeroes. Nor do I want to make stuff more difficult than before.

But in fact many many people were complaining about the "low interaction limit" that could be reached within 5 minutes.
But increasing this limit and keeping the 1 Int. = 1 AP ration would be even more unbalancing. No one would be spending time on the other categories anymore since the effort wouldn't be worth it.

And not that the limit has been increased (with an approach to keep it rather balanced), there are complainments again :b
Guess it should be time for a public vote. And we''ll set whatever the majority prefers.

(And no, I won't implement a "Switch"-button. We'll have to agree on one solution)
Toothie
OFFLINE
Trainerlevel: 71

Forum Posts: 2,855
Posted: Sat, 24/05/2014 12:37 (10 Years ago)
I personally don't have much against this new system.
I quite like it, although it does mean I have to interact more, but 1500 interactions an hour isn't so bad for me. It only takes me 15-20 minutes.
At least we can actually obtain the event Pokemon faster now.
If someone really wants the event, they can just interact a lot.
[center][color=white]

[i]"Shinah. It means
Saladfish
OFFLINE
Trainerlevel: 84

Forum Posts: 746
Posted: Sat, 24/05/2014 12:40 (10 Years ago)
I agree there needed to be a higher amount of APs set for each hour for interactions. I don't think that 1 interaction= a half a point was necessary, though.
Or, do it the other way around. Bring the amount of APs per. hour back down to 500 and keep that half-point system thing.
mojoryan2003
OFFLINE
Trainerlevel: 33

Forum Posts: 893
Posted: Sat, 24/05/2014 12:40 (10 Years ago)
I never go ANY higher then 500 so that means that I have to do one more round of 500 /:

Credit goes to carpetmonster



Get your own CrushTag!

help

Diana
OFFLINE
Trainerlevel: 45

Forum Posts: 1,488
Posted: Sat, 24/05/2014 12:41 (10 Years ago)
I vote to go back to the old system lol :P
~Click?~

mojoryan2003
OFFLINE
Trainerlevel: 33

Forum Posts: 893
Posted: Sat, 24/05/2014 12:42 (10 Years ago)
just learned the half point system NOW IM MAD I vote old system!

Credit goes to carpetmonster



Get your own CrushTag!

help

AoTora
OFFLINE
Trainerlevel: 65

Forum Posts: 1,312
Posted: Sat, 24/05/2014 12:43 (10 Years ago)
Well how about 1 AP even if you feed pokemon? That would make it slightly harder - and maybe decreasing the AP to 600 or something? I know that some people have no problems with interacting but for some of us it's just painful due to lagging.
I am collecting spinda plooshies OwO
Riako
OFFLINE
Trainerlevel: 70

Forum Posts: 2,770
Posted: Sat, 24/05/2014 12:43 (10 Years ago)
I'd say we keep it like it is now for this event distribution and then make a public survey in which everyone can vote for their prefered solution.
But just try the new system out and see if you really dislike it.

(And I don't want to hear any more complaints after the survey :b)

@AoTora: Feeding a berry does give you 1 AP (quite a handy solution for iPad users actually.)
Azul
OFFLINE
Trainerlevel: 64

Forum Posts: 171
Posted: Sat, 24/05/2014 12:44 (10 Years ago)
I can understand where Riako is coming from.
There were a lot of people who complained about the low interacting target, now it is higher and they are complaining as well.

Now I vote to keep this one. They are more points per hour after all. I see this as a incentive to make us interact more.