It's a great idea. It takes way longer to hatch an egg then getting
it almost hatched. Now the people can use this clicklist for other
people so they can hatch their eggs and level pokes up. Full
support!
Yes!!
It could just list them in order of least EHP remaining to most, in
the same manner that Newest Adoptions lists them from most recent
to least. I doubt it'd even be that hard to implement considering
what else Riako has managed. XD
Not sure that including almost-leveled-up Pokémon would be as
helpful, though, since level ups aren't necessary in the same way
that Eggs are and the number of Pokémon would likely drown out Eggs
that actually need to hatch to clear a party space.
i support this
it is so annoying when our eggs are close to hatching but they
don't, this happens a lot of times specially with users who don't
have much friends
the way the system works right now, if your eggs are nearly hatched
and you need interactions, then you need to interact as well. when
you interact with eggs you get put on the checklist "un-returned
favors" which then gets you interaction returns. i never have any
trouble hatching eggs simply because i interact with as many as
possible when im raising eggs of my own.
i dont support this suggestion because it will add a un-needed
checklist that wont be used, everyone will still either use the
online user checklist or recent adoption checklist.
if you need interactions then just give as much as you can.
I actually support this suggestion. On the day I did 30K
interactions, I was left with three eggs in my party, close to
hatching, for over an hour. While I was interacting with the online
users.
Sometimes they hatch quickly, but when I'm already interacting like
crazy and they take forever to hatch, or so it seems, it's
annoying.
my issue is even if they added another checklist, whos going to
take the time to use both the newly adopted checklist and the close
to hatch checklist? a better alternative is to just put priority to
the close to hatch eggs in the newly adopted checklist. then people
would interact with the eggs that are close to hatch before any
others.
I actually support this too - I interact a lot and while I do that
I still have troubles hatching eggs just because they are usually
stuck so close to being hatched for a while - despite me
interacting like crazy- this would help out so much - especially if
you are shiny hunting ~
I definitely understand where you're coming from, Keife. Sometimes
that works and other times, it/they still takes/take a long time to
hatch. But it's beyond annoying when I do interact a ton, and my
eggs get nowhere. Or sometimes, a user could only have access to a
mobile device and can't interact at the given time, but need their
eggs to hatch. (Especially if they'll lose their eggs in the
daycare.)
This is probably a helpful suggestion for people who are shiny mega
hunting, since most collect gems to get theirs eggs. It could have
a hand in helping their eggs hatch quicker. :D Especially since
they're impatient for their shiny mega. (For good reason. x3)
Support. I've wanted this since I joined PH, nine months ago, as I
have literally gone 24 hours with my egg one click away from
hatching and nobody clicked it.
I also support this. I have problems like this a lot where I'll
have one egg for a ridiculous amount of time and no one will
interact with it. Thanks for suggesting it. I hope it is added ^~^
While this is a great idea actually, I'm afraid that it cannot be
implemented. The clicklists are very performance-critical features
- and finding eggs that are "close to hatch" is simply too
performance heavy for this.
Every Egg has a different amount of EHP that they need to reach in
order to hatch - so for this search, the server needs to:
1. Find all eggs
2. Look at every egg's PokéDex entry and find out how much
EHP they need
3. Calculate the remaining EHP required
4. Sort that list
Number 2 is unfortunately the most critical part here. I just did a
quick test and this clicklist would roughly be 20-30-times slower
than the other clicklists.