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Forum Thread

The Mystery Behind Klefki

Forum-Index Suggestions The Mystery Behind Klefki
PaNick
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Trainerlevel: 41

Forum Posts: 30
Posted: Tue, 14/07/2015 15:19 (9 Years ago)
In this movie we can see that Klefki has the ability to open portals to other dimensions. I sugest a Special Klefki event in which you have to do three difficult tasks to gain a "Mysterious Key" which you have to equip to Klefki. Then go to the "Town Tab" and visit a place called "Uknown Dimension" and play a similar Mini-game to the Bug-Hatching's contest, in which you have to click 1/9 different keyholes that lead to another dimension. There you have to pick one of your pokemon to fight against a random Legendary that appears. If you win then you get that Legendary pokemon (or egg). If you lose the opposing Legendary disappears and goes to a different dimension! And if you give the "Mysterious Key" to a Shiny Klefki you have a 5% chance of it leading you to a Shiny Pokemon (Legendary or not).

Quote from CarpetMonsterOkay, I love Klefki, and this is an adorable idea, but I have to say that I disagree with a few parts of it.
Specifically, the Shiny Klefki bonus (having a chance at any Shiny Pokémon seems extremely overpowered, especially with even a chance at getting a Legendary), and the fact that which Legendary you get is random (in general, that's kind of a bad idea, since not every Legendary is available in any other way yet, and if it's entirely random, it would also mean people who get Legendaries that are already available are really ripped off compared to people who consistently get ones they don't have).

As such, I have some alterations to propose. I confess that I changed some parts more drastically than others, but I kept the basic concepts the same (complete three tasks to get a Key, find a portal, have Klefki use the Key to find a Legendary at the end of the portal).
My alterations would allow this to be a long-time feature rather than an event - use of a specific Pokémon in a long-time feature is not unprecedented, with Combee giving Honey and Miltank Moo Moo Milk, and those indirectly affecting the Honey Tree and Berry Garden as well.

As you suggested, completing three tasks will allow you to receive a Warp Key. Specifically, I propose a Blacksmith shop in Town, where someone allows you to forge your own Keys. The first and second tasks change each time, with things like gathering items, such as Fire Gems, Steel Gems, or Metal Coats, interacting with Pokémon, leveling up a specific Pokémon, etc. The third task can be a mini game, since you suggested one for the means of using the Keys, but that has changed in my suggestion. You then get a random Key according to how well you did, with Legendary Keys being the absolute rarest.

To use a Key, you need to send Klefki on a Rumble Mission in any area. When Klefki randomly stumbles upon a Keyhole on a Rumble Mission (which is rare and doesn't happen every mission!), you can choose whether to use a Key or to pass it by (unless you don't have a matching Key, in which case you are forced to pass it by - don't be mean to Klefki and make it wait there!). If you use a Key, Klefki effectively changes to another Rumble area. Note that each is tied to a specific keyhole, meaning that (for example) a moon-shaped Keyhole will ALWAYS lead to a world with a Cresselia in it. This makes it possible to ensure that Legendary Keys are rarer than normal ones instead of having them all unlocked by the same Keys.
Any area explored by Klefki will disregard the time for which it was sent on the original mission and instead take a random amount of time to explore, like with Maps. The Klefki will return home as soon as it finishes exploring the new area, ignoring any time that should have remained on its original mission; the Key is lost after being used once.

Examples of places Keys can unlock include:
Rooms of treasure - better rewards from the missions, such as a warp to a room full of evolution stones, a room with any kind of Gem, a room with more Pokédollar, and so on
Secret gardens - rare Berries (Enigma, Custap, Rowap, Micle, Jaboca, Starf, Salac, Ganlon, and so on); no other items
Pokémon dens - recruit certain wild Pokémon like in Yellow Forest and Route 102, without Retros but perhaps a higher Shiny chance (I believe the aforementioned areas have this already?)
Legendary worlds - identical to Rumble Maps in functionality
There would be a few possibilities for each of these area archetypes, each unlocked with a specific Key, with the Legendary worlds obviously being the most desirable.

I also made a mock-up of the Blacksmith Shop, the place where you complete tasks to be rewarded with Keys.


Edit:

Also, I thought key types as well:

0. Key Mold (You have to purchase this item from the "Item Shop" and give it as a gift to the Blaksmith)

1. Old Key (found in Mystery Boxes)
2. Copper Key
3. Iron Key
4. Alluminum Key
5. Gold Key
6. Titanium Key
7. Mystery Key
8. Legendary Key

Each one has a different level of strenght, as it's grade becomes greater you can unlock bigger (longer lasting (since after a priod of time they close)) portals with rarer pokemon). Also, you can upgrade each key to it's next level (Copper --> Iron) with a different ammunt of diferent Materials!


Do you agree?

Quote from Gintama"Life is just an important choice after another, keep going forward and watch how far those foolish choices can take you."

-Abuto

Bear_Grylls
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Forum Posts: 15
Posted: Wed, 15/07/2015 01:53 (9 Years ago)
Well I didn't like this idea n shouldn't be implemented b
Pleiadesu
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Posted: Wed, 15/07/2015 07:00 (9 Years ago)
I think this is a very well explained idea- Star, if you don't explain why you don't like it it's spam.
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CarpetMonster
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Forum Posts: 1,134
Posted: Wed, 15/07/2015 12:28 (9 Years ago)
Okay, I love Klefki, and this is an adorable idea, but I have to say that I disagree with a few parts of it.
Specifically, the Shiny Klefki bonus (having a chance at any Shiny Pokémon seems extremely overpowered, especially with even a chance at getting a Legendary), and the fact that which Legendary you get is random (in general, that's kind of a bad idea, since not every Legendary is available in any other way yet, and if it's entirely random, it would also mean people who get Legendaries that are already available are really ripped off compared to people who consistently get ones they don't have).

As such, I have some alterations to propose. I confess that I changed some parts more drastically than others, but I kept the basic concepts the same (complete three tasks to get a Key, find a portal, have Klefki use the Key to find a Legendary at the end of the portal).
My alterations would allow this to be a long-time feature rather than an event - use of a specific Pokémon in a long-time feature is not unprecedented, with Combee giving Honey and Miltank Moo Moo Milk, and those indirectly affecting the Honey Tree and Berry Garden as well.

As you suggested, completing three tasks will allow you to receive a Warp Key. Specifically, I propose a Blacksmith shop in Town, where someone allows you to forge your own Keys. The first and second tasks change each time, with things like gathering items, such as Fire Gems, Steel Gems, or Metal Coats, interacting with Pokémon, leveling up a specific Pokémon, etc. The third task can be a mini game, since you suggested one for the means of using the Keys, but that has changed in my suggestion. You then get a random Key according to how well you did, with Legendary Keys being the absolute rarest.

To use a Key, you need to send Klefki on a Rumble Mission in any area. When Klefki randomly stumbles upon a Keyhole on a Rumble Mission (which is rare and doesn't happen every mission!), you can choose whether to use a Key or to pass it by (unless you don't have a matching Key, in which case you are forced to pass it by - don't be mean to Klefki and make it wait there!). If you use a Key, Klefki effectively changes to another Rumble area. Note that each is tied to a specific keyhole, meaning that (for example) a moon-shaped Keyhole will ALWAYS lead to a world with a Cresselia in it. This makes it possible to ensure that Legendary Keys are rarer than normal ones instead of having them all unlocked by the same Keys.
Any area explored by Klefki will disregard the time for which it was sent on the original mission and instead take a random amount of time to explore, like with Maps. The Klefki will return home as soon as it finishes exploring the new area, ignoring any time that should have remained on its original mission; the Key is lost after being used once.

Examples of places Keys can unlock include:
Rooms of treasure - better rewards from the missions, such as a warp to a room full of evolution stones, a room with any kind of Gem, a room with more Pokédollar, and so on
Secret gardens - rare Berries (Enigma, Custap, Rowap, Micle, Jaboca, Starf, Salac, Ganlon, and so on); no other items
Pokémon dens - recruit certain wild Pokémon like in Yellow Forest and Route 102, without Retros but perhaps a higher Shiny chance (I believe the aforementioned areas have this already?)
Legendary worlds - identical to Rumble Maps in functionality
There would be a few possibilities for each of these area archetypes, each unlocked with a specific Key, with the Legendary worlds obviously being the most desirable.

I also made a mock-up of the Blacksmith Shop, the place where you complete tasks to be rewarded with Keys.
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This does change a bit about the suggestion - making it about Rumbling instead of simply getting the Key, playing a mini game and being guaranteed a Legendary, and making the Legendaries not random - but it keeps with the idea of accepting tasks to get Keys, then having a Klefki use these Keys to discover something good, while making it so it's not event-only and can stay as a regular feature. I hope my posting these alterations is okay with Nick; I just like the basic idea, but thought things like the random selection of Legendaries needed to change and figured I might as well suggest some other things while I was at it. It's up to Nick whether any of these things can be considered part of his idea/this thread!

So yeah. This was fun to type.
PaNick
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Trainerlevel: 41

Forum Posts: 30
Posted: Thu, 16/07/2015 15:51 (9 Years ago)
@CarpetMonster

I agree with your suggestions! (I made it kinda OP) Also, I thought key types as well:

0. Key Mold (You have to purchase this item from the "Item Shop" and give it as a gift to the Blaksmith)

1. Old Key (found in Mystery Boxes)
2. Copper Key
3. Iron Key
4. Alluminum Key
5. Gold Key
6. Titanium Key
7. Mystery Key
8. Legendary Key

Each one has a different level of strenght, as it's grade becomes greater you can unlock bigger (longer lasting (since after a priod of time they close)) portals with rarer pokemon). Also, you can upgrade each key to it's next level (Copper --> Iron) with a different ammount of diferent Materials!
Quote from Gintama"Life is just an important choice after another, keep going forward and watch how far those foolish choices can take you."

-Abuto

CarpetMonster
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Posted: Thu, 16/07/2015 22:09 (9 Years ago)
Oh, being able to upgrade them is a neat idea! It would also make it less luck-based and more effort-based to get the Legendary Keys. ^^
So I support, then! ^^

Edit: Just noticed Gold Key on that list! We do already have Mystery Key (Gold), which is often simply called Gold Key, and Box keys in general are called Mystery Keys, so those in particular may be confusing. The others are awesome, though! ^^
Nessy
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Posted: Thu, 16/07/2015 22:13 (9 Years ago)
Nick - you should probably link or quote Carpet's post in the original. I support if it is the way carpet said more than your idea.

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SwarmKat
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Posted: Thu, 16/07/2015 23:01 (9 Years ago)
Supporting this idea 100% its a very nice event! I really hope it can be added.




*-Al0la-*
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Posted: Fri, 17/07/2015 01:36 (9 Years ago)
ok, if you win the legendary, what happens?
nothing?
uh I think Im going to have that Key just like having Seller Clothes and no Tom Nook.
CarpetMonster
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Posted: Fri, 17/07/2015 02:29 (9 Years ago)
Tails, it clearly says that you get the Egg if you beat the Legendary.
GriseousOrb
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Posted: Wed, 22/07/2015 20:45 (9 Years ago)
Why dont the materials be specific like to upgrade the old key to the copper you might need copper?

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TenkoChabashira
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Posted: Sat, 24/10/2015 18:20 (9 Years ago)
Tbh I prefer Carpet's more. But it is an excellent idea! The only problem is, instead if having a chance to get new legends and old ones isn't a great idea. I think getting a legend key will open a portal Hoopa or Cresslia.
TallBlondeDude
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Posted: Fri, 30/10/2015 22:19 (9 Years ago)
I think this could make a AWSOME hoopa event, and then loss some power and be a all time thing (Like add a hoopa key or something for the event)
ExpressoPuncake
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Posted: Sun, 22/11/2015 15:26 (9 Years ago)
i support this, though i didn't like the shiny part (getting shiny legendary) but it will be a nice way to spend time because a lot of users get bored doing nothing, so it will be quiet fun for users who are bored all the time

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ChessMasters
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Posted: Sun, 22/11/2015 16:39 (9 Years ago)
Total support very fine idea and also well explained
Pls keep the legend as diance or cresellia or hoopa
It'll work as their introducing event and maybe later other legends too can be added to it
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