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Forum Thread

Daycare and natures

Forum-Index Suggestions Daycare and natures
Gaspoo
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Trainerlevel: 58

Forum Posts: 325
Posted: Mon, 15/12/2014 00:41 (9 Years ago)
I would like that the everstones makes the chances of passing natures of the holder to its babies, like in the official games since Emerald.

If you didn't know, the natures changes how the stats are. For example a modest nature increases the Special Attack and decreases the Attack, very useful for Special Attackers that doesn't use its attack.

It can be like in Emerald to BW, when if the parent is holding the everstone there is a %50 chance of passing its nature to the baby. Or it can be like in XY/ORAS, where it has %100 chance of passing its nature.

It would be extremely useful when you try to breed competitive Shinies/Megas, because you always keep getting babies with bad natures for battling, for example hatching an Adamant shiny Chandelure, increasing its attack (Chandelure has an horrible attack stat) and decreasing its special attack (chandelure have the highest non-legendary non-mega special attack of all pokemon, bar Aegislash blade form).
TallBlondeDude
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Trainerlevel: 30

Forum Posts: 376
Posted: Tue, 16/12/2014 04:41 (9 Years ago)
This is a adoptable website battles are a small part I don't think this would work.
Plus this might take a while to code
Gaspoo
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Trainerlevel: 58

Forum Posts: 325
Posted: Tue, 16/12/2014 04:50 (9 Years ago)
I'm kind of tired of the argument that this is an adoptable website. Things changes their purpose (although I know that battling isn't going to be a huge part of the site).

I can say minecraft for example, it was meant to be a survival game, where you have to survive the environment. It became a huge game for different playstyles, for example there are the mapmakers, the technical minecraft players, the explorers, the PVP players, the builders, etc.

So why can't be different playstyles here, in PH? It can take a while to code, but it would improve the teams of people that battles in a way it's hard to imagine. It would be possible to even IV breed (at least for decent ones) for the ones that are super-competitive. It would be A LOT easier to have megas with decent battle capabilities. It would be likely to have shinies megas competitives.

Even if you don't battle, you can use this feature to get nice natures on your rares pokemon, for example you don't want a serious nature on your Shiny Cinccino, you want it to be Jolly, what do you do? You hatch 18 shinies until you get one? Or just hope to be lucky?

Anyway, thanks for your opinion :)
TallBlondeDude
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Trainerlevel: 30

Forum Posts: 376
Posted: Thu, 18/12/2014 13:26 (9 Years ago)
And who made it a PVP game....
3rd party people like mineplex and swag craft.
It's still a survival game in vinila
If u want to battle go to pokemon showdown
Gaspoo
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Trainerlevel: 58

Forum Posts: 325
Posted: Thu, 18/12/2014 14:30 (9 Years ago)
I don't understand your point, if I wanna battle I can go to showdown, but I wanna raise my pokemon, not just battle.
Spiritburn
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Trainerlevel: 71

Forum Posts: 1,838
Posted: Thu, 18/12/2014 15:17 (9 Years ago)
Considering most people give BOTH their pokemon everstones for breeding, and UNLIKE the official games you can get both pokémon bred from the parents (so if you use different species, you can get both species, not just one)

The 100% chance of having a nature or even 50% chance of having a specific nature is a bit high. (100% would be an issue because then if you have two different natured parents, which nature would win?)

Also, as far as I can see, there's no track of which pokémon had which egg. This means that what you are requesting is requiring FAR more data to be kept track of on a daily basis. And would this nature thing get wiped when the egg goes to the tall grass? Or would it still apply for that?

And in all honesty, on PH if you want a competitive Shiny or Mega, give it the vitamins when it's really young, then let people train with it. (They will gain Evs through training sometimes, which makes it much more powerful. I know that Fuku Ryu is pretty powerful because he's been trained with a lot, and even when he has a level cap, he usually KO's enemies in one or two hits. Which is why he's in my overpowered team)

I think there should be a way to see IVs on the site, but I already have a suggestion for that. (I also believe there should be a way to reset EVs, but that's part of the same suggestion)
But nature breeding, I don't think that should be added to the site. The randomness of aiming to get the shiny with the nature you want is part of the challenge and the fun. It's like how I try to get a shiny the gender I want, a Mega the gender or nature that I want, etc. It's a fun challenge, and sometimes I get lucky and get them the first try, other times it takes three or more tries. It's part of the fun and randomness of an ADOPTABLE'S site.

If you want to raise AND do competitive battling, then you should play on different sites. Most websites will not combine these two things. That's because the goal of ADOPTABLE sites are to ADOPT AND RAISE things.
No adoptable site is made for competitive battling. Most have a battling aspect added to them, but they are for relaxed, friendly battles. Not competitive "Gotta win!" battles.

Gaspoo
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Trainerlevel: 58

Forum Posts: 325
Posted: Thu, 18/12/2014 18:43 (9 Years ago)
I undesrtand your point, but my point is why not change things? Why everything has to follow an stereotype to be respectable?

The solution of the nsture between both parents would be if both have everstone, it would be 33% for each parent, and 50% if only one parent has the everstone. The tall grass eggs doesn't need to have the same natures of the parents.

The thing of shiny hunting for natures is when you have average luck and hatch the good nature shiny each 18 eggs (it's possible though) and that become even worse when you hunt good nature megas or directly impossible if you are hunting shiny megas.