Forum Search
I'm Feeling Lucky
Searching for: Posts from Radical-Shadow.
Radical-Shadow OFFLINE Forum Posts: 5 |
Posted: Fri, 05/03/2021 14:21 (3 Years ago) |
Proper dedicated post to this, because I have a request: I'm going to be making a poll in my profile for the theme of this game. Each game will also have ad revenue, so I can make a little money off of it. I hate games that throw ads in your face for no reason, so the method of viewing ads will always be optional, although they do provide temporary upgrades. I'll outline the different things here: Witch and Familiars Own a house in a pine forest and collect different ingredients for spells and potions. Some of them unlock decorations/upgrades for your home. Might attract different types of critters that'll be called your familiars in-game. There'll be a catalogue that will automatically update as new familiars visit. Ad Revenue Autocollect specific ingredients for a certain amount of time. The more ads you watch, the longer the autocollection time is. Crow's Nest You're a crow. Collect shiny things to decorate or upgrade your nest with or trade with humans to get food. You can also collect food, which'll be at a steady rate but always immediately less than if you traded shiny things for food. Ad Revenue Autocollect shiny things a half-hour at a time. Farmer Own a farm and grow different crops. You can sell these crops for money to upgrade your farm or directly use them to craft decorations or upgrades. Depending on what you have, you can attract different cats, owls, or dogs to your farm or barn. There'll be a catalogue for each specific animal, including the farm animals you can purchase. Ad Revenue Autocollect a crop of your choice for a certain amount of time. The more ads you watch, the longer the autocollection time is. [Read more] |
Radical-Shadow OFFLINE Forum Posts: 5 |
Posted: Thu, 04/03/2021 12:42 (3 Years ago) |
I'm a little upset about not being able to include any nature, but what I was going to create was essentially a copy of that other app, plus a few features. Because of me not being able to include nature and a bit of dissatisfaction with it being a game version of a home-flipping television show, I'm going to keep brainstorming alternative themes. The structure of the game (that is, collecting materials to build/upgrade things and potentially attracting animal buddies or helpers) will remain the same, so my progress on it isn't hurt too much. [Read more] |
Radical-Shadow OFFLINE Forum Posts: 5 |
Posted: Mon, 01/03/2021 18:07 (3 Years ago) |
Writing BotMy current project is upgrading my writing bot. It's already gone through two iterations already; the first used pure Markov chain calculations with just one piece of text and ended up outputting essential gibberish. The current one uses a mix of that and a primitive machine learning algorithm. This algorithm uses a database that's literally just a HashMap(String, Arraylist(String)) stored in a text file. As it reads in a piece of text, you have the option to add to this database. When you do, it'll read through the text and insert a word with what follows it. What it writes is somewhat legible, but I still need to edit it myself if I want it to make actual sense. So, this brings me to my task: upgrading the bot with TensorFlow. Regrettably, all the guides I've found on TensorFlow for Java are bad, so I'm working with my teacher to properly upgrade it. I doubt my laptop can run the training process, so I'm going to be using a website known as Paperspace; it's essentially AWS for machine learning, but there's a free version. I also need to learn TensorFlow for Python, and Socket programming; the Java version of TensorFlow doesn't store memory so I can't train it. Socket programming will let my preexisting Java code communicate with the Python program I'm going to write so I don't need to translate my Java algorithm. TODO: - Write the Java algorithm COMPLETE - Incorporate TensorFlow in my Java program 10% - Write the Python TensorFlow code (Not started) - Set up Socket programming (Not started) - Train the bot (Not started) [Read more] |
Radical-Shadow OFFLINE Forum Posts: 5 |
Posted: Mon, 01/03/2021 16:15 (3 Years ago) |
I'll mostly use this thread to post updates about my current project, but I might end up rambling a little about my general life, haha. Alright, here's a general to-do list! Note: Not all of it will be programming-related! I do have a few other tasks I should really get done. TODO: - Writing bot CURRENT PROJECT! 55% - Idle SCP Game (Not started) - ??? Collection Game 18% - Congressional App Challenge Submission (Not started; don't know this year's theme) - Profile Image (Not started) The progress bar These are estimates! I'll explain the reasoning behind my estimates (and announce when a progress bar is updated) in relevant posts to this thread. As for the colors, I'm using a random number picker, haha. [Read more] |
Radical-Shadow OFFLINE Forum Posts: 5 |
Posted: Sat, 27/02/2021 20:21 (3 Years ago) |
Nice to meet you all, though! Can't guarantee how active I'll be here, but who knows? Maybe I'll create a diary in the diaries forum to act as a rubber duck. Speaking of that, I should probably actually introduce myself. Hello! You can call me Radic! I've been a Pokemon fan since I was in elementary school, so I sorta ended up gravitating to this site for the fun of it, haha. My favorite Pokemon is Glaceon, and my favorite Type is Ice! Outside of Pokeheroes, I'm a programming student and amateur artist. I like to play video games casually or read in my free time, but that depends on if one of my favorite authors published a new book; I'm a little picky with what I read. I'll probably be lurking a little more; I'm not that great at joining new groups, both online and offline, haha. But from time to time I might wander back onto the forums and/or make a 'diary' here where I put updates on projects I'm working on, let it be computers or art. Speaking of projects! I'm teaching myself how to use TensorFlow to make what's essentially a bad GPT-2 clone. It's an upgrade for a preexisting algorithm I've been working on for the past two years. Currently, it uses a really crude machine learning algorithm- if you can even call it that. I'm happy to explain/show some of the code if anyone's curious! [Read more] |
<-- Previous site || Next site -->