Forum Thread
Egg Storage Hatch
Forum-Index → Bug Reports → Resolved → Egg Storage HatchFrom what I noticed on the index-page, this has been fixed.
Kitties! Riako has no idea what he unleashed with that update🙀
Collecting Lovely Larvesta and Silly Seel Plushies~
Looking for Ice Gems and Flying Gems here! Help me hunt a Shiny Articuno!
(You can win your own non-shiny Articuno in return)
Breeding events for the cause here!
I had a 47 Cosmog chain going on and whilst a Hoopa egg was on the index and I had time to move an egg from daycare so that's exactly what I did, I took a Wreafki from daycare, put it straight into my egg storage and yet it still ended up on the index, hatching in my egg storage and breaking my Cosmog chain. Eggs are still going on the index whilst they are in storage and hatching in them.
I gotten two eggs from the daycare.. one Kecleon and one Keggleon.
I went to my Storage Box to put the Keggleon egg into my egg storage..
Because I was hunting Kecleon, I think it was on Chain#37 or so before it was broken. :/
After seeing a pop-up notification that an egg hatched, didn't really look of what kind of egg it was because I only have a Kecleon egg in my party.
But, seeing that the Kecleon egg in my party didn't hatch at all.. I quickly look into my egg storage and gotten surprised that my Keggleon egg hatched instead. Ugh. :,(
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This is the culprit. Not only that
it's an egg thief, it also break shiny chains.. :(
This is an annoying bug though, since our eggs are not 100% safe even if we put them in the egg storage away from those random egg-hatching clicks.. that could pretty well be the cause of breaking any shiny hunter chains. :S
Eggs getting 0 EHP happens only when an egg hatches between loading the interaction page or clicklist you clicking the warm egg button.
This has nothing to do with you putting it in the egg storage.
For Riako
This should be easy to fix and I think this should be one of the urgent bugs because of it breaking chains.
The only thing I can say is that in file
http://pokeheroes.com/includes/ajax/index/egg_interact.php
you should add
if (egg.box != "egg_storage") {
// the current code for interacting with eggs
} else {
// Show that the egg is put in egg storage & remove the warm button for all new users
// Actually can't you just copy paste the thing when a pkmn is released & change it for eggs
// Seems to me it must be pretty much the same thing.
}
// the current code for interacting with eggs
} else {
// Show that the egg is put in egg storage & remove the warm button for all new users
// Actually can't you just copy paste the thing when a pkmn is released & change it for eggs
// Seems to me it must be pretty much the same thing.
}